Thaumaturge

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Contents:

Introduction

Death is Only the Beginning. In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction. At the heart of this school of magic lies the ability to call forth and command the latent aether within oneself through deep introspection.

To then mold that aether into sorcery, the thaumaturge makes use of a scepter or staff, within which is housed a medium – a natural stone imbued with magical properties. The guild is centered at the Arrzaneth Ossuary in Ul’dah, within whose hallowed halls are said to reside powers of life, death, and the beyond.

Role

Thaumaturges are unparalleled in their powers of destruction, eclipsing even the Disciples of War.

By enfeebling enemies and enhancing allies, thaumaturgy can prove to be an invaluable asset, particularly in battles of attrition.

Abilities

  • Blood Rite – Spill your own blood in a sacrificial rite, enhancing magic potency.
  • Dark Seal – Focus your mental energies, increasing the accuracy of your next cast.
  • Initiation – Bestow your strengths on another, granting certain of your enhancing effects to a target ally.
  • Paradigm Shift – Amplify your voice, increasing the scope and reducing the range of thaumaturgic spells.
  • Punishing Barbs – Channel your pain to an enemy, redirecting a portion of damage dealt to you back to its source.

Lv2 – Blood Rite

  • Spell your own blood in a sacrificial rite, enhancing magic potency.
  • Cast time 0
  • Recast time 60

Lv4 – Sacrifice

  • Heals a portion of Hp and additional hp over time to party members within area of effect.
  • Cast time 2
  • Recast time 5
  • Mp cost 10

Lv6 – Poison

  • Poisons enemies within area of effect.
  • Cast time 1
  • Recast time 5
  • Mp cost 10

Lv8 – Gravity

  • Reduces the movement speed of enemies within area of effect
  • Cast time 1.5
  • Recast time 60
  • Mp cost 9

Lv8 – Slow

  • Slows the stamina regeneration of enemies within area of effect.
  • Cast time 1.5
  • Recast time 60
  • Mp cost 7

Lv10 – Damnation

  • Haunt an enemy with visions of the hells, dealing umbral damage. grants the caster MP in proportion to the damage dealt.
  • Cast time 0
  • Recast time 10
  • Tp cost 1000

Lv10 – Punishing barbs

  • Channel your pain to an enemy, redirecting a portion of damage dealt to you back to its source.
  • Cast time 0
  • Recast time 180

Lv12 – Bio

  • Deals umbral damage over time and reduces the attack power of enemies within area of effect.
  • Cast time 1.5
  • Recast time 30
  • Mp cost 14

Lv12 – Dia

  • Deals astral damage over time and reduces the defense of enemies within area of effect.
  • Cast time 1.5
  • Recast time 30
  • Mp cost 14

Lv14 – Dark Seal

  • Focus your mental energies, increasing the magic accuracy of your next cast.
  • Cast time 0
  • Recast time 120

Lv16 – Stygian Spikes

  • Armors party members within area of effect wit umbral spikes, granting the ability to absorb MP from attacking enemies.
  • Cast time 3
  • Recast time 60
  • Mp cost 8

Lv18 – Absorb ACC

  • Transfers a portion of the target’s accuracy to you.
  • Cast time 2
  • Recast time 60
  • Mp cost 15

Lv18 – Absorb ATK

  • Transfers a portion of the target’s attack power to you.
  • Cast time 2
  • Recast time 60
  • Mp cost 15

Lv18 – Absorb DEF

  • Transfers a portion of the target’s defense to you.
  • Cast time 2
  • Recast time 60
  • Mp cost 15

Lv18 – Absorb EVA

  • Transfers a portion of the target’s evasion to you.
  • Cast time 2
  • Recast time 60
  • Mp cost 15

Lv20 – Sacrifice II

  • Heals a portion of Hp and additional hp over time to party members within area of effect.
  • Cast time 2.25
  • Recast time 5.5
  • Mp cost 18

Lv20 – Silhouette

  • Launch a shadowy attack, dealing damage to the target decreasing enmity. Damage type varies with equipped arm.
  • Cast time 0
  • Recast time 0

Lv20 – Siphon MP

  • Transfers a portion of the target’s MP to you.
  • Cast time 2
  • Recast time 60
  • Mp cost 10

Lv22 – Initiation

  • Bestow your strengths on another, granting up to four enhancing statuses to an ally.
  • Cast time 0
  • Recast time 60

Lv24 – Banish II

  • Deals astral damage to and reduces astral magic defense of enemies within area of effect.
  • Cast time 4
  • Recast time 10
  • Mp cost 55

Lv24 – Scourge II

  • Deals umbral damage to and reduces umbral magic defense of enemies within area of effect.
  • Cast time 4
  • Recast time 10
  • Mp cost 55

Lv 26 – Drain

  • Transfers a portion of HP from enemies within area of effect to you.
  • Cast time 3
  • Recast time 60
  • MP cost 30

Lv 28 – Bind

  • Renders moving enemies within area of effect immobile. Does not effect non-moving targets.
  • Cast time 2
  • Recast time 40
  • Mp cost 8

Lv28 – Paralyze

  • Paralyzes enemies with area of effect.
  • Cast time 2
  • Recast time 60
  • MP cost 24

Lv 28 – Silence

  • Silences enemies within area of effect
  • Cast time 1
  • Recast time 40
  • MP cost 25

Lv 30 – Numbing Rime

  • Launch an icy attack, dealing damage and temporarily incapacitating the target. Damage type varies with equipped arm.
  • Cast time 0
  • Recast time 60
  • Tp cost 1500

Lv 30 – Paradigm Shift

  • Amplify your voice, increasing area of effect and reducing the range of thaumaturgy spells.
  • Cast time 0
  • Recast time 60

Lv 32 – Mass Fear

  • Causes enemies within area of effect to flee in terror
  • Cast time 2
  • Recast time 180
  • Mp cost 26

Lv32 – Siphon TP

  • Transfers a portion of the target’s tp to you.
  • Cast tim 2
  • Recast time 60
  • MP cost 15

Lv34 – Blood Rite II

  • Spell your own blood in a sacrificial rite, enhancing magic potency.
  • Cast time 0
  • Recast time 60

Lv36 – Bio II

  • Deals umbral damage over time and reduces the attack power of enemies within area of effect.
  • Cast time 2
  • Recast time 30
  • Mp cost 30

Lv36 – Dia II

  • Deals astral damage over time and reduces the defense of enemies within area of effect.
  • Cast time 2
  • Recast time 30
  • MP cost 30

Lv38 – Blind

  • Reduces the accuracy of enemies within area of effect
  • Cast time 1
  • Recast time 60
  • MP cost 15

Lv38 – Resurrect

  • Revives a KO’d target
  • Cast time 10
  • Recast time 60

Lv38 – Soul Ward

  • Allows target to instantaneously revive upon being ko’d.
  • Cast time 10
  • Recast time 60

Lv40 – Shadowfall

  • Launch a shadowy attack, dealing damage to the target and nearby enemies. Damage varies with equipped arm.
  • Cast time 0
  • Recast time 0

Lv40 – Emulate

  • Imitate the very essence of another, assuming the target’s elemental resistances.
  • Cast time 0
  • Recast time 60

Lv42 – Shadowsear

  • Deals umbral damage and increases your magic potency in proportion to the difference in Hp between you and the target.
  • Cast time 4
  • Recast time 180
  • Mp cost 88

Lv42 – Stygian Spikes II

  • Armors party members within area of effect wit umbral spikes, granting the ability to absorb MP from attacking enemies.
  • Cast time 3
  • Recast time 60
  • Mp cost 16

Lv44 – Poison II

  • Poisons enemies within area of effect.
  • Cast time 1
  • Recast time 5
  • Mp cost 25

Lv46 – Dark Seal II

  • Focus your mental energies, increasing the magic accuracy of your next cast.
  • Cast time 0
  • Recast time 120

Lv48 – Drain II

  • Transfers a portion of HP from enemies within area of effect to you.
  • Cast time 3
  • Recast time 60
  • MP cost 45

Lv48 – Sacrifice III

  • Heals a portion of Hp and additional hp over time to party members within area of effect.
  • Cast time 2.5
  • Recast time 6
  • Mp cost 46

Lv50 – Contagion

  • Share your anguish, transferring all of your enfeebling effects to the target.
  • Cast time 0
  • Recast time 60

Lv50 – Numbing Rime II

  • Launch an icy attack, dealing damage and temporarily incapacitating the target. Damage type varies with equipped arm.
  • Cast time 0
  • Recast time 60
  • Tp cost 1500

Shield Abilities

Lv10 – Aegis Boon

  • Recover behind the safety of your shield, increasing defense against frontal attacks and converting blocked damage into HP.
  • Cast time 0
  • Recast time 60

Lv20 – Outmaneuver

  • Strategize for survival, increasing defense against frontal attacks and increasing TP generated by blocks.
  • Cast time 0
  • Recast time 60

Lv30 War Drum

  • Create a clamor, increasing enmity.
  • Cast time 0
  • Recast time 40

Lv40 – Aegis Boon II

  • Recover behind the safety of your shield, increasing defense against frontal attacks and converting blocked damage into HP.
  • Cast time 0
  • Recast time 60

Lv50 – Deflection

  • Focus on your shield arm, increasing defense against frontal attacks and negating a portion of blocked damage.
  • Cast time 0
  • Recast time 60

Weapons

Gameplay

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